2026-09-18 06:08:44 +08:00

58 lines
1.7 KiB
CMake

cmake_minimum_required(VERSION 3.28...3.30)
if(NOT TARGET OBS::d3d8-api)
add_subdirectory("${CMAKE_SOURCE_DIR}/shared/obs-d3d8-api" obs-d3d8-api)
endif()
if(NOT TARGET OBS::hook-config)
add_subdirectory("${CMAKE_SOURCE_DIR}/shared/obs-hook-config" obs-hook-config)
endif()
add_executable(get-graphics-offsets)
target_sources(
get-graphics-offsets
PRIVATE d3d8-offsets.cpp d3d9-offsets.cpp dxgi-offsets.cpp get-graphics-offsets.c get-graphics-offsets.h
)
target_link_libraries(
get-graphics-offsets
PRIVATE OBS::hook-config OBS::d3d8-api d3d9.lib dxgi.lib d3d11.lib
)
if(OBS_PARENT_ARCHITECTURE STREQUAL CMAKE_VS_PLATFORM_NAME)
if(CMAKE_VS_PLATFORM_NAME STREQUAL ARM64)
add_custom_command(
TARGET get-graphics-offsets
POST_BUILD
COMMAND "${CMAKE_COMMAND}" --build ${CMAKE_SOURCE_DIR}/build_x64 --config $<CONFIG> -t get-graphics-offsets
COMMENT "Build x64 get-graphics-offsets"
)
endif()
if(CMAKE_VS_PLATFORM_NAME MATCHES "(ARM64|x64)")
add_custom_command(
TARGET get-graphics-offsets
POST_BUILD
COMMAND "${CMAKE_COMMAND}" --build ${CMAKE_SOURCE_DIR}/build_x86 --config $<CONFIG> -t get-graphics-offsets
COMMENT "Build x86 get-graphics-offsets"
)
endif()
add_dependencies(win-capture get-graphics-offsets)
endif()
if(CMAKE_VS_PLATFORM_NAME STREQUAL ARM64)
set(_OUTPUT_NAME get-graphics-offsets-arm64)
elseif(CMAKE_VS_PLATFORM_NAME STREQUAL x64)
set(_OUTPUT_NAME get-graphics-offsets64)
else()
set(_OUTPUT_NAME get-graphics-offsets32)
endif()
set_target_properties_obs(
get-graphics-offsets PROPERTIES
FOLDER plugins/win-capture
OUTPUT_NAME ${_OUTPUT_NAME}
MSVC_RUNTIME_LIBRARY "MultiThreaded$<$<CONFIG:Debug>:Debug>"
)